The Magical Items Section

If you're looking for a catalogue of all the dimensions finest magical or enchanted items, you've come to the right library. Just click a tab to open up a list and see the different items of different rarities under them!

Name Type Abilities & Description
Gloves of Flame Weapon/Clothing infused with a dream of Fire, they allow the wearer to shoot small bursts of flame from their fingertips
Finger Blast: shoot 1d6 + Will fire damage
Name Type Abilities & Description
One-Sided Coin Item Heads for good luck, Tails for... nope thats just heads again. Hey, what gives!?
A coin that can be spent to turn the following roll into an automatic partial success. Can be used as a Bonus Action.
Tracking Compass Item A compass with a little slot in the center. if you put a piece of material inside the slot, the compass will direct you to the origin of the scrap
Name Type Abilities & Description
Beast's Crest Clothing A Brooch infused with the dreams of One whose rage grew too great

Powerful Strike (3TP) You roll an attack for double damage.
Wild Fury(10TP) You are thrown into a wild rage, attacking anything nearby for 2d6+Physique

Improved Skills

Monster's Claws The wearer develops sharp claws that deal 1d6 slashing damage to anyone in close range
Monster's Physique You now have a 1d4 bonus to any Fitness or Agility related skills.
Name Type Abilities & Description
Mr. Bones Item A strange playing card with the image of a dead clown on its cover. It seems old and faded
A one use item that will revive the party should all of them die in combat, so long as at least 25% of their opponents health is destroyed