The Magical Items Section
If you're looking for a catalogue of all the dimensions finest magical or enchanted items, you've come to the right library. Just click a tab to open up a list and see the different items of different rarities under them!
| Name | Type | Abilities & Description |
|---|---|---|
| Gloves of Flame | Weapon/Clothing |
infused with a dream of Fire, they allow the wearer to shoot small bursts of flame from their fingertips
Finger Blast: shoot 1d6 + Will fire damage |
| Name | Type | Abilities & Description |
|---|---|---|
| One-Sided Coin | Item |
Heads for good luck, Tails for... nope thats just heads again. Hey, what gives!?
A coin that can be spent to turn the following roll into an automatic partial success. Can be used as a Bonus Action. |
| Tracking Compass | Item | A compass with a little slot in the center. if you put a piece of material inside the slot, the compass will direct you to the origin of the scrap |
| Name | Type | Abilities & Description |
|---|---|---|
| Beast's Crest | Clothing |
A Brooch infused with the dreams of One whose rage grew too great
Powerful Strike (3TP) You roll an attack for double damage. Wild Fury(10TP) You are thrown into a wild rage, attacking anything nearby for 2d6+Physique Improved SkillsMonster's Claws The wearer develops sharp claws that deal 1d6 slashing damage to anyone in close rangeMonster's Physique You now have a 1d4 bonus to any Fitness or Agility related skills. |
| Name | Type | Abilities & Description |
|---|---|---|
| Mr. Bones | Item |
A strange playing card with the image of a dead clown on its cover. It seems old and faded
A one use item that will revive the party should all of them die in combat, so long as at least 25% of their opponents health is destroyed |